Funny Skeletons
There are now skeletons that will spawn in during waves.
A new enemy has been added
This new enemy has a shield that will take ~2 hits to destroy. After the shield has been destroyed the enemy will gain a slight speed increase, but now the enemy can be damaged normally.
Two new towers have been added
Beam: low damage, but can slow enemies. This tower can slow an enemy to a crawl with help from an additional beam tower.
Alchemy: low damage, but high fire rate. De-buffs enemies with a damage over time effect. This tower has a limited amount of shots, but will generate new shots over time.
Gems gained after completing a set of waves have been changed, as well as the starting amount of gems.
Adjusted how much stronger enemies got after a new set of waves.
The intro now has some text that will tell the player to stand on a node and select a tower after going past the text that tells the player to hold Q for the build menu.
Heavily altered the nav mesh for the level after the intro.
Files
Get Unsung Reverence (Demo)
Unsung Reverence (Demo)
Status | In development |
Author | Mace Swinger 2000 |
Genre | Action |
Tags | 3D, First-Person, FPS, Pixel Art, Retro, Roguelite, Singleplayer, Tower Defense, Unity |
More posts
- New Demo AvailableJan 01, 2024
- Lost an entire sceneSep 03, 2023
- Level up and PerksMay 27, 2023
- An intro addedNov 08, 2022
- WebGL buildAug 05, 2022
- more addedJul 29, 2022
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